COMMANDER · DECK
Oona Blueblack Control Copy 1
Bracket 4 · Optimized2016-10-28
DECK $
$1,034.33
MYTHIC
15
RARE
38
UNCOMMON
28
COMMON
19
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
4 cardsCreature
13 cardsEnchantment
4 cardsArtifact
14 cardsSorcery
14 cardsInstant
17 cardsLand
27 cardsMONEY CARDS·48 CARDS·$813.30
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Planeswalker
4 cardsCreature
7 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
10 cardsInstant
6 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- 3 extra-turn cards — chaining turns is Bracket 4
- Beacon of Tomorrows + Isochron Scepter + Mystical Tutor: infinite extra turns
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 3
- Beacon of Tomorrows + Isochron Scepter + Mystical Tutor — Bracket 4, infinite extra turns
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 6 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 39 cards not in the pool
BANNED · 2
NOT IN THE POOL · 39
CURVE
COLOR
TYPES
Land33
Nonbasic25
Basic8
Island7
Swamp3
Gate1
Artifact17
Elk1
Golem1
Phyrexian1
Shapeshifter1
Instant17
Creature14
Demon2
Phyrexian2
Shapeshifter2
Zombie2
Eldrazi1
Elk1
Faerie1
God1
Golem1
Horror1
Praetor1
Sphinx1
Warrior1
Wizard1
Party2
Sorcery14
Enchantment5
God1
Planeswalker4
Jace1
Liliana1
Sorin1
Tamiyo1
Legends9
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite lifegainNear-infinite lifeloss
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
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