COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
10 cardsArtifact
6 cardsSorcery
11 cardsInstant
10 cardsLand
28 cardsMONEY CARDS·68 CARDS·$1,663.35
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Creature
21 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
8 cardsInstant
9 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Maha, Its Feathers Night + Elesh Norn, Grand Cenobite: locks the table
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Maha, Its Feathers Night + Elesh Norn, Grand Cenobite — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land36
Nonbasic25
Basic11
Forest11
Plains7
Swamp5
Creature27
Treefolk9
Human4
Warrior4
Shaman3
Advisor2
Druid2
Elemental2
Horror2
Phyrexian2
Plant2
Turtle2
Beast1
Bird1
Dinosaur1
Dog1
Dryad1
Elf1
Frog1
Jellyfish1
Noble1
Praetor1
Snake1
Party4
Sorcery12
Enchantment10
Instant10
Artifact6
Equipment1
Legends18
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · locks the tableReduce the toughness of creatures opponents control to 0Creatures opponents control die upon enteringLock