COMMANDER · DECK
Mr. Boombastic
Bracket 3 · Upgraded@Bizius · 2026-07-17
DECK $
$101.89
MYTHIC
3
RARE
50
UNCOMMON
37
COMMON
10
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
2 cardsCreature
19 cardsEnchantment
2 cardsArtifact
17 cardsSorcery
8 cardsInstant
15 cardsLand
35 cardsMONEY CARDS·29 CARDS·$60.94
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Planeswalker
1 cardCreature
9 cardsEnchantment
1 cardArtifact
4 cardsSorcery
3 cardsInstant
7 cardsLand
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Dualcaster Mage + Cackling Counterpart: early arguably two-card combo, for four mana or less, pieces included
- Lavinia, Azorius Renegade + Knowledge Pool: locks the table
- Teferi, Mage of Zhalfir + Knowledge Pool: locks the table
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Dualcaster Mage + Cackling Counterpart — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Lavinia, Azorius Renegade + Knowledge Pool — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Teferi, Time Raveler + Knowledge Pool — Bracket 3, locks the table
- Dualcaster Mage + Electroduplicate — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Gogo, Master of Mimicry + Unstoppable Plan — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Dualcaster Mage + Doppelgang — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
20 cards not in the pool
NOT IN THE POOL · 20
CURVE
COLOR
TYPES
Land36
Nonbasic34
Basic2
Island6
Forest4
Plains4
Cave1
Desert1
Creature20
Human13
Wizard7
Cat2
Druid2
Hero2
Scientist2
Shaman2
Artificer1
Cleric1
Elf1
Halfling1
Merfolk1
Robot1
Serpent1
Soldier1
Spirit1
Warrior1
Party9
Artifact18
Robot1
Instant15
Sorcery8
Enchantment2
Planeswalker2
Narset1
Teferi1
Legends16
Historic33
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · locks the tableCounter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Bracket 3 · locks the tableExile all spells opponents cast from their handsLock
Infinite ETBInfinite storm countInfinite creature tokensInfinite magecraft triggersInfinite landfall triggersInfinite copies of all permanentsInfinite mana permanents you control can produceReturn all cards from your graveyard to your hand
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite mana nonland permanents you control can produceInfinite untap of nonland permanents you controlInfinite copies of abilities you control on the stack
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite ETBInfinite creature tokensInfinite magecraft triggers
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Infinite mana nonland permanents you control can produceInfinite untap of nonland permanents you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite creature tokensInfinite ETBInfinite magecraft triggersInfinite landfall triggersInfinite copies of all permanents
Infinite mana nonland permanents you control can produceInfinite untap of nonland permanents you control
Infinite copies of triggered abilities you control on the stack
Infinite copies of triggered abilities you control on the stack
Infinite copies of all permanentsInfinite creature tokensInfinite creature ETBInfinite landfall triggersInfinite magecraft triggersInfinite mana permanents you control can produceInfinite storm countReturn all cards from your graveyard to your handInfinite casts of instants and sorceries in your hand and graveyard
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
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