COMMANDER · DECK
Freaky blinkin skele
Bracket 4 · Optimized@i like eating garbage · 2025-05-10
DECK $
$2,525.31
MYTHIC
13
RARE
26
UNCOMMON
24
COMMON
37
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
1 cardsEnchantment
4 cardsArtifact
19 cardsSorcery
28 cardsInstant
14 cardsLand
6 cardsMONEY CARDS·52 CARDS·$2,013.85
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Creature
2 cardsEnchantment
3 cardsArtifact
18 cardsSorcery
15 cardsInstant
8 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Acererak the Archlich + Relic of Legends + Urza's Incubator: early two-card combo, for four mana or less
- Acererak the Archlich + Relic of Legends + Heartless Summoning: early two-card combo, for four mana or less
- The Sibsig Ceremony + Acererak the Archlich + Relic of Legends: early two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Acererak the Archlich + Relic of Legends + Urza's Incubator — Bracket 4, early two-card combo, for four mana or less
- Acererak the Archlich + Relic of Legends + Heartless Summoning — Bracket 4, early two-card combo, for four mana or less
- The Sibsig Ceremony + Acererak the Archlich + Relic of Legends — Bracket 4, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic5
Basic28
Swamp28
Cave1
Urza's1
Sorcery28
Artifact19
Equipment1
Instant14
Enchantment4
Creature2
Eldrazi1
Wizard1
Zombie1
Party1
Legends7
Historic23
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite card drawInfinite draw triggersNear-infinite +1/+1 countersNear-infinite colored manaNear-infinite creature tokensNear-infinite ETBNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite storm countNear-infinite Treasure tokensNear-infinite ventures into the dungeon
Bracket 4 · early two-card combo, for four mana or lessInfinite card drawInfinite draw triggersNear-infinite +1/+1 countersNear-infinite ETBNear-infinite LTBNear-infinite Treasure tokensNear-infinite colored manaNear-infinite creature tokensNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite storm countNear-infinite ventures into the dungeon
Bracket 4 · early two-card combo, for four mana or lessInfinite card drawNear-infinite +1/+1 countersNear-infinite lifegainNear-infinite lifelossNear-infinite lifegain triggersNear-infinite ETBInfinite draw triggersNear-infinite storm countNear-infinite LTBNear-infinite colored manaNear-infinite creature tokensNear-infinite Treasure tokensNear-infinite ventures into the dungeonInfinite ventures into the dungeonCast a subset of spells in your library
Infinite card drawInfinite draw triggersNear-infinite +1/+1 countersNear-infinite ETBNear-infinite LTBNear-infinite Treasure tokensNear-infinite colored manaNear-infinite creature tokensNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifelossNear-infinite ventures into the dungeonNear-infinite storm count