MetaMox
COMMANDER · DECK

+1/+1 Counter Barrage with Experiment Kraj

Bracket 4 · Optimized
2020-05-10
Experiment Kraj
DECK $
$303.42
MYTHIC
6
RARE
45
UNCOMMON
21
COMMON
28
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

2 cards

Creature

34 cards
NAMECOSTPRICE

Enchantment

3 cards

Artifact

8 cards

Sorcery

6 cards

Instant

7 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Experiment Kraj + Gilder Bairn + Gyre Sage: early two-card combo, with no mana to spend
  • Experiment Kraj + Argothian Elder + Pili-Pala: early two-card combo, for four mana or less
  • 1 game changer — Brackets 1 and 2 allow none
  • Experiment Kraj + Argothian Elder + Morphling: early arguably two-card combo, with no mana to spend
  • and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
CURVE
10411521531447546+
COLOR
U: 46 pipsG: 32 pipsC: 116 pips
TYPES
Land39
Nonbasic25
Basic14
Island12
Forest4
Gate1
Creature35
Human7
Mutant7
Wizard7
Druid6
Elf6
Elemental3
Frog2
Illusion2
Ooze2
Shapeshifter2
Beast1
Construct1
Crab1
God1
Hydra1
Jellyfish1
Lizard1
Merfolk1
Octopus1
Ouphe1
Scarecrow1
Shaman1
Shark1
Snake1
Soldier1
Troll1
Vedalken1
Party7
Artifact10
Equipment2
Construct1
Scarecrow1
Instant7
Sorcery6
Enchantment4
Aura2
Planeswalker2
Jace1
Nissa1
Legends9
Historic19
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early two-card combo, with no mana to spendInfinite proliferate
Bracket 4 · early two-card combo, with no mana to spendInfinite green manaInfinite proliferate
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, for four mana or lessInfinite colored manaInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you controlInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Infinite colored manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Group
Color
View