MetaMox
COMMANDER · DECK

Nekusar, Michelin's C.E.O.

Bracket 4 · Optimized
2020-09-09
Nekusar, the Mindrazer
DECK $
$731.58
MYTHIC
4
RARE
48
UNCOMMON
23
COMMON
24
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

5 cards

Enchantment

13 cards

Artifact

15 cards

Sorcery

15 cards

Instant

17 cards

Land

24 cards
MONEY CARDS·74 CARDS·$578.26
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Planeswalker

1 card

Creature

5 cards

Enchantment

12 cards

Artifact

13 cards

Sorcery

14 cards

Instant

13 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
  • Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
  • Notion Thief + Teferi's Puzzle Box: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
10141212153944536+
COLOR
U: 38 pipsB: 21 pipsR: 15 pipsC: 103 pips
TYPES
Land32
Nonbasic18
Basic14
Island9
Swamp8
Mountain7
Instant18
Artifact16
God1
Sorcery15
Enchantment14
Aura2
Hag1
Creature6
Wizard3
Human2
God1
Hag1
Rogue1
Vedalken1
Zombie1
Outlaws1
Party4
Planeswalker2
Ashiok1
Narset1
Legends6
Historic21
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Each opponent loses the game
Each opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
Group
Color
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