MetaMox
COMMANDER · DECK
2015-04-30
117 CARDS (LIMIT 100)NO COMMANDERILLEGAL: 1 CARD
DECK $
$827.50
MYTHIC
17
RARE
49
UNCOMMON
23
COMMON
28
POTENTIAL COMMANDERS1 OPTION

Creature

1 cards
NAMECOSTPRICE
MAIN117 CARDS

Planeswalker

5 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

17 cards

Artifact

10 cards

Sorcery

14 cards

Instant

13 cards

Land

17 cards
SIDEBOARD1 CARD

Creature

1 cards
NAMECOSTPRICE
MONEY CARDS·54 CARDS·$644.54
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Planeswalker

4 cards

Creature

19 cards

Enchantment

11 cards

Artifact

6 cards

Sorcery

7 cards

Instant

3 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 extra-turn cards — chaining turns is Bracket 4
  • Soulfire Grand Master + Time Warp: infinite extra turns
  • Isochron Scepter + Reclaim + Time Warp: infinite extra turns
  • 3 game changers — Brackets 1 and 2 allow none
  • Isochron Scepter + Silence + Seedborn Muse + Teferi, Mage of Zhalfir: locks the table
  • and 2 more combos that bear on the bracket, listed below
CURVE
0071102163164235146+
COLOR
W: 27.5 pipsU: 73 pipsR: 4 pipsG: 24.5 pipsC: 221 pips
TYPES
Land31
Nonbasic14
Basic17
Island7
Forest5
Plains5
Creature27
Human10
Wizard7
Spirit3
Angel2
Monk2
Shapeshifter2
Advisor1
Avatar1
Elf1
Fox1
God1
Horror1
Illusion1
Insect1
Merfolk1
Phyrexian1
Praetor1
Shaman1
Siren1
Soldier1
Sphinx1
Party7
Enchantment20
Aura5
Fox1
God1
Human1
Monk1
Soldier1
Sorcery14
Instant13
Artifact10
Equipment1
Planeswalker5
Ajani2
Karn1
Ral1
Tamiyo1
Legends12
Historic22
LAND PROBABILITY
31 LANDS · 117 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 430.3%
TURN 562.3%
TURN 682.9%
TURN 793.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Bracket 3 · locks the tableCreatures can't attackLock
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Bracket 3 · locks the tableOpponents can't cast spellsLock
Group
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