COMMANDER · DECK
Kaervek
No bracket · Banned2020-04-25
BANNED: 2 CARDS
DECK $
$641.33
MYTHIC
11
RARE
54
UNCOMMON
16
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
16 cardsEnchantment
23 cardsArtifact
17 cardsSorcery
5 cardsInstant
5 cardsLand
11 cardsMAYBE15 CARDS
Creature
5 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
2 cardsInstant
4 cardsMONEY CARDS·61 CARDS·$497.90
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Creature
16 cardsEnchantment
20 cardsArtifact
12 cardsSorcery
5 cardsInstant
3 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Tree of Perdition + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Fiendish Duo — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Heartless Hidetsugu + Grafted Exoskeleton — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land32
Nonbasic9
Basic23
Mountain14
Swamp13
Enchantment25
Aura2
Curse1
God1
Artifact19
Equipment5
Golem2
Creature17
Shaman3
Golem2
Horror2
Human2
Ogre2
Spirit2
Avatar1
Demon1
Dragon1
Elder1
Elemental1
Giant1
God1
Hellion1
Minion1
Phyrexian1
Plant1
Wizard1
Zombie1
Party1
Sorcery6
Avatar1
Instant5
Planeswalker1
Tibalt1
Legends11
Historic28
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendEach opponent loses the game
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Each opponent loses the gameNear-infinite damage
Infinite damage
Near-infinite damage to all players
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damage to all players