COMMANDER · DECK
@BigPPSteve2 · 2025-01-06
DECK $
$1,162.37
MYTHIC
19
RARE
40
UNCOMMON
14
COMMON
27
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
23 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
12 cardsInstant
19 cardsLand
26 cardsMONEY CARDS·67 CARDS·$921.18
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Creature
20 cardsEnchantment
6 cardsArtifact
3 cardsSorcery
9 cardsInstant
12 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 8 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- Kitsa, Otterball Elite + Dramatic Reversal: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 8 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Kitsa, Otterball Elite + Dramatic Reversal — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
8 banned cards
BANNED · 8
CEDH
Not cEDH
- 8 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
4 banned cards, 15 cards not in the pool
BANNED · 4
NOT IN THE POOL · 15
CURVE
COLOR
TYPES
Land36
Nonbasic24
Basic12
Forest8
Island8
Mountain7
God1
Creature24
Wizard10
Human4
Otter4
Shaman4
Dragon2
God2
Bird1
Citizen1
Drake1
Druid1
Dwarf1
Efreet1
Elemental1
Elf1
Giant1
Goblin1
Halfling1
Hero1
Horror1
Kraken1
Mutant1
Phyrexian1
Praetor1
Ral1
Rogue1
Saga1
Outlaws1
Party11
Instant19
Sorcery12
Arcane1
Enchantment7
Phyrexian1
Praetor1
Saga1
Artifact5
God1
Planeswalker1
Human1
Ral1
Wizard1
Legends12
Historic15
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Near-infinite damageInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
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