COMMANDER · DECK
Pramikon, Sky Rampart
Bracket 4 · Optimized2020-12-05
DECK $
$566.84
MYTHIC
20
RARE
51
UNCOMMON
16
COMMON
13
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
15 cardsCreature
13 cardsEnchantment
7 cardsArtifact
12 cardsSorcery
6 cardsInstant
7 cardsLand
31 cardsMONEY CARDS·55 CARDS·$440.09
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Planeswalker
13 cardsCreature
9 cardsEnchantment
3 cardsArtifact
7 cardsSorcery
4 cardsInstant
4 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 3 extra-turn cards — chaining turns is Bracket 4
- Teferi, Master of Time + Deepglow Skate + Venser, the Sojourner: infinite extra turns
- 1 game changer — Brackets 1 and 2 allow none
- Pramikon, Sky Rampart + Spark Double: locks the table
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 3
COMBOS · 2
- Teferi, Master of Time + Deepglow Skate + Venser, the Sojourner — Bracket 4, infinite extra turns
- Pramikon, Sky Rampart + Spark Double — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 21 cards not in the pool
BANNED · 1
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land39
Nonbasic28
Basic11
Island8
Plains8
Mountain2
Artifact15
Construct1
Horror1
Phyrexian1
Planeswalker15
Teferi3
Chandra2
Jace2
Narset2
Ajani1
Dovin1
Karn1
Sarkhan1
Tamiyo1
Venser1
Creature14
Human4
Wall3
Spirit2
Wizard2
Artificer1
Construct1
Fish1
God1
Horror1
Illusion1
Phyrexian1
Warrior1
Party3
Enchantment8
God1
Saga1
Instant7
Sorcery6
Legends27
Historic41
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · locks the tableCreatures can't attackLock
Bracket 4 · infinite extra turnsInfinite turnsLock
Infinite card drawInfinite colored manaInfinite colorless manaInfinite planeswalker activations
+ 83 CARDS NOT IN PRECON
+ Adarkar Wastes+ Ajani Steadfast+ Arid Mesa+ Astral Cornucopia+ Azorius Signet+ Blast Zone+ Boros Signet+ Castle Ardenvale+ Castle Vantress+ Celestial Colonnade+ Chandra, Awakened Inferno+ Chandra, the Firebrand+ City of Brass+ Clifftop Retreat+ Contagion Engine+ Deepglow Skate+ Dictate of Kruphix+ Djeru, With Eyes Open+ Dovin Baan+ Dovin's Veto+ Elspeth Conquers Death+ Fiery Islet+ Flood Plain+ Flooded Strand+ Flux Channeler+ Generous Gift+ Glacial Fortress+ Grateful Apparition+ Hallowed Fountain+ Heliod's Intervention+ Howling Mine+ Inexorable Tide+ Inkmoth Nexus+ Irrigated Farmland+ Izzet Signet+ Jace Beleren+ Jace, Unraveler of Secrets+ Jhoira, Weatherlight Captain+ Karn, Scion of Urza+ Karn's Bastion+ Karn's Temporal Sundering+ Luminarch Ascension+ Midnight Clock+ Mox Amber+ Mystic Confluence+ Mystic Gate+ Narset Transcendent+ Narset, Parter of Veils+ Oath of Gideon+ Oath of Jace+ Oath of Teferi+ Raff Capashen, Ship's Mage+ Raugrin Triome+ Sarkhan the Masterless+ Sensei's Divining Top+ Silent Arbiter+ Soulherder+ Spark Double+ Spellskite+ Sulfur Falls+ Sunbaked Canyon+ Supreme Verdict+ Swan Song+ Swords to Plowshares+ Tamiyo, the Moon Sage+ Teferi, Master of Time+ Teferi, Temporal Archmage+ Teferi, Time Raveler+ Temple of Enlightenment+ Temple of Epiphany+ Temple of Triumph+ Tezzeret's Gambit+ Thassa, Deep-Dwelling+ Thassa's Intervention+ Thaumatic Compass // Spires of Orazca+ The Chain Veil+ Time Warp+ Time Wipe+ Urza's Ruinous Blast+ Venser, the Sojourner+ Vivid Creek+ Wall of Denial+ Wall of Omens
- 73 PRECON CARDS NOT IN DECK
- Armillary Sphere- Ash Barrens- Azorius Chancery- Azorius Locket- Backdraft Hellkite- Bloodthirsty Blade- Boros Garrison- Boros Guildgate- Burning Vengeance- Burnished Hart- Chemister's Insight- Clever Impersonator- Cliffside Rescuer- Crackling Drake- Deep Analysis- Desperate Ravings- Devil's Play- Divine Reckoning- Dockside Extortionist- Dusk // Dawn- Elsha of the Infinite- Empowered Autogenerator- Evolving Wilds- Fact or Fiction- Faithless Looting- Farm // Market- Fervent Denial- Gerrard, Weatherlight Hero- Ghostly Prison- Guttersnipe- Highland Lake- Ignite the Future- Increasing Devotion- Increasing Vengeance- Izzet Boilerworks- Izzet Guildgate- Izzet Locket- Jace's Sanctum- Leadership Vacuum- Magmaquake- Mandate of Peace- Mass Diminish- Myriad Landscape- Mystic Retrieval- Oona's Grace- Prairie Stream- Prismatic Strands- Pristine Angel- Pristine Skywise- Purify the Grave- Ral Zarek- Ray of Distortion- Refuse // Cooperate- River Kelpie- Rolling Temblor- Runic Repetition- Scaretiller- Secrets of the Dead- Sevinne, the Chronoclasm- Sevinne's Reclamation- Stone Quarry- Storm Herd- Sun Titan- Swiftwater Cliffs- Talrand, Sky Summoner- Temple of the False God- Terramorphic Expanse- Thalia's Geistcaller- Think Twice- Tranquil Cove- Wall of Stolen Identity- Wind-Scarred Crag- Zetalpa, Primal Dawn
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