MetaMox
COMMANDER · DECK

Lifegain/Esper 2.0

Bracket 4 · Optimized
@Paradox43
Oloro, Ageless Ascetic
DECK $
$826.51
MYTHIC
17
RARE
47
UNCOMMON
18
COMMON
18
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

7 cards

Sorcery

3 cards

Instant

15 cards

Land

29 cards
MONEY CARDS·60 CARDS·$649.53
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Planeswalker

1 cards

Creature

19 cards

Enchantment

8 cards

Artifact

7 cards

Sorcery

3 cards

Instant

12 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Vito, Thorn of the Dusk Rose + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Aetherflux Reservoir + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • Enduring Tenacity + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
0012113213312410546+
COLOR
W: 47 pipsU: 17 pipsB: 34 pipsC: 102 pips
TYPES
Land35
Nonbasic26
Basic9
Plains7
Island4
Swamp4
Creature30
Human8
Vampire7
Cleric6
Soldier4
Spirit4
Advisor3
Angel3
Cat2
Knight2
Warlock2
Avatar1
Beast1
Demon1
Giant1
Glimmer1
Horse1
Monk1
Octopus1
Rhino1
Rogue1
Scout1
Snake1
Wall1
Wizard1
Outlaws3
Party8
Instant15
Enchantment11
Aura1
Class1
Glimmer1
Human1
Snake1
Soldier1
Artifact9
Human1
Soldier1
Sorcery3
Planeswalker1
Ajani1
Legends14
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
Color
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