MetaMox
COMMANDER · DECK

Horobi, Death's Wail

Bracket 3 · Upgraded
2020-07-15
Horobi, Death's Wail
DECK $
$265.21
MYTHIC
0
RARE
31
UNCOMMON
29
COMMON
39
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

26 cards

Enchantment

6 cards

Artifact

25 cards

Sorcery

3 cards

Instant

2 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Horobi, Death's Wail + Hex Parasite + Sangromancer: locks the table
  • Horobi, Death's Wail + Revel in Riches + Retribution of the Ancients: locks the table
  • Horobi, Death's Wail + Revel in Riches + Hex Parasite: locks the table
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
NAMECOSTTYPEPRICE
CEDH
Not cEDH
  • No game changers, and nothing names it cEDH
CURVE
00101132153946596+
COLOR
B: 54 pipsC: 154 pips
TYPES
Land37
Nonbasic7
Basic30
Swamp30
Desert1
Artifact28
Equipment2
Elk1
Insect1
Phyrexian1
Scarecrow1
Creature27
Vampire6
Human5
Demon3
Spirit3
Archer2
Insect2
Minion2
Rogue2
Zombie2
Aetherborn1
Berserker1
Dauthi1
Dinosaur1
Elder1
Elk1
Knight1
Lhurgoyf1
Mutant1
Nightmare1
Noble1
Orc1
Phyrexian1
Rebel1
Scarecrow1
Shaman1
Sorcerer1
Warrior1
Wizard1
Outlaws2
Party4
Enchantment6
Sorcery3
Instant2
Legends9
Historic36
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Destroy any number of creatures opponents control during each of your turns
Destroy any number of creatures opponents control during each of your turns
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Bracket 3 · locks the tableDestroy each creature that enters the battlefield under an opponent's controlDestroy any number of creatures opponents controlLock
Group
Color
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