MetaMox
COMMANDER · DECK

Kambal

Bracket 4 · Optimized
2020-05-10
DECK $
$235.15
MYTHIC
7
RARE
29
UNCOMMON
30
COMMON
34
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

15 cards

Enchantment

13 cards

Artifact

12 cards

Sorcery

14 cards

Instant

6 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Tree of Perdition + Wound Reflection: early two-card combo, with no mana to spend
  • 1 game changer — Brackets 1 and 2 allow none
  • Sanguine Bond + Revival // Revenge: two-card combo, for six mana or less
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
CURVE
107115210310475126+
COLOR
W: 45 pipsB: 49 pipsC: 131 pips
TYPES
Land37
Nonbasic14
Basic23
Plains13
Swamp12
Creature16
Human5
Cleric4
Advisor2
Avatar2
Ally1
Beast1
Cat1
Elk1
God1
Horse1
Monk1
Phyrexian1
Plant1
Rhino1
Spirit1
Vampire1
Warrior1
Wizard1
Party6
Enchantment14
Aura1
God1
Sorcery14
Artifact13
Elk1
Instant6
Planeswalker2
Sorin2
Legends6
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Near-infinite lifeloss for target opponentTarget opponent loses the gameNear-infinite lifegain
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent
Group
Color
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