COMMANDER · DECK
Selenia Dank Angel 1
No bracket · Banned2017-01-22
BANNED: 1 CARD
DECK $
$947.70
MYTHIC
10
RARE
34
UNCOMMON
23
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
12 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
14 cardsInstant
12 cardsLand
16 cardsMONEY CARDS·43 CARDS·$742.82
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Planeswalker
2 cardsCreature
9 cardsEnchantment
9 cardsArtifact
7 cardsSorcery
8 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 1 banned card — the list isn’t Commander-legal, so it has no bracket
BANNED · 1
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
- Selenia, Dark Angel + Near-Death Experience — Bracket 4, early two-card combo, with no mana to spend
- Near-Death Experience + Wall of Blood — Bracket 4, early two-card combo, with no mana to spend
- Near-Death Experience + Necropotence — Bracket 4, early two-card combo, with no mana to spend
- Tree of Perdition + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Children of Korlis + Vizkopa Guildmage + Selenia, Dark Angel — Bracket 4, early two-card combo, for four mana or less
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
- Ad Nauseam + Phyrexian Unlife — Bracket 3, two-card combo, for six mana or less
- Ad Nauseam + Platinum Angel — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land37
Nonbasic14
Basic23
Swamp15
Plains10
Artifact14
Angel1
Golem1
Insect1
Phyrexian1
Sorcery14
Creature13
Human5
Angel3
Cleric2
Phyrexian2
Wizard2
Advisor1
Golem1
Insect1
Plant1
Rebel1
Spirit1
Wall1
Party4
Instant12
Enchantment11
Aura1
Planeswalker2
Liliana1
Sorin1
Legends4
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
Near-infinite lifeloss
Infinite lifelossNear-infinite lifegain
Bracket 3 · two-card combo, for six mana or lessInfinite card draw
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Near-infinite lifelossNear-infinite card draw
Near-infinite lifeloss
Target player loses the game
Target player loses the game on each of your turns
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, with no mana to spendWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Bracket 4 · early two-card combo, for four mana or lessNear-infinite lifeloss
Target player loses the game
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Target player loses the game
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 4 · early two-card combo, with no mana to spendNear-infinite lifeloss for target opponent