COMMANDER · DECK
2020-10-06
DECK $
$761.30
MYTHIC
7
RARE
41
UNCOMMON
14
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
3 cardsCreature
13 cardsEnchantment
7 cardsArtifact
10 cardsSorcery
8 cardsInstant
20 cardsLand
11 cardsMONEY CARDS·57 CARDS·$600.04
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Planeswalker
3 cardsCreature
9 cardsEnchantment
7 cardsArtifact
8 cardsSorcery
7 cardsInstant
13 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 9 game changers — Bracket 3 allows 3
- 2 extra-turn cards — chaining turns is Bracket 4
- Teferi, Mage of Zhalfir + Omen Machine: mass land denial
- Teferi, Time Raveler + Omen Machine: mass land denial
- Omen Machine + Drannith Magistrate: locks the table
- and 6 more combos that bear on the bracket, listed below
GAME CHANGERS · 9 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 2
COMBOS · 9
- Teferi, Mage of Zhalfir + Omen Machine — Bracket 4, mass land denial
- Teferi, Time Raveler + Omen Machine — Bracket 4, mass land denial
- Omen Machine + Drannith Magistrate — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Omen Machine — Bracket 3, locks the table
- Drannith Magistrate + Knowledge Pool — Bracket 3, locks the table
- Lavinia, Azorius Renegade + Knowledge Pool — Bracket 3, locks the table
- Teferi, Mage of Zhalfir + Knowledge Pool — Bracket 3, locks the table
- Archon of Emeria + Knowledge Pool — Bracket 3, locks the table
- Teferi, Time Raveler + Knowledge Pool — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 9 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 18 cards not in the pool
BANNED · 3
NOT IN THE POOL · 18
CURVE
COLOR
TYPES
Land38
Nonbasic9
Basic29
Island17
Plains15
Instant20
Creature14
Human10
Wizard5
Cleric3
Advisor2
Soldier2
Archon1
Bird1
Cat1
Faerie1
Party8
Artifact10
Sorcery8
Enchantment7
Planeswalker3
Teferi2
Narset1
Legends10
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 3 · locks the tableCounter all spells opponents cast that are created by Knowledge PoolExile all spells players cast from their handsLock
Bracket 3 · locks the tableExile all spells opponents cast from their handsLock
Bracket 3 · locks the tableExile all spells players cast from their handPlayers can only cast one spell per turnLock
Bracket 3 · locks the tableAll spells opponents cast using Omen Machine are counteredPlayers can't draw cardsLock
Bracket 3 · locks the tableOpponents can only cast the remaining spells in their handLock
Bracket 3 · locks the tableLockExile all spells opponents cast from their hands
Bracket 4 · mass land denialOpponents can only play lands exiled by Omen MachinePlayers can't draw cardsLockMass Land Denial
Bracket 4 · mass land denialOpponents can only play lands exiled by Omen MachinePlayers can't draw cardsLockMass Land Denial
Win the game
Bracket 3 · locks the tableOpponents can't cast spellsLock
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