COMMANDER · DECK
Copy of - phenax_syr
Bracket 3 · Upgraded2020-05-10
DECK $
$303.85
MYTHIC
7
RARE
43
UNCOMMON
27
COMMON
23
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
26 cardsEnchantment
9 cardsArtifact
15 cardsSorcery
5 cardsInstant
7 cardsLand
24 cardsMONEY CARDS·50 CARDS·$229.14
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Planeswalker
1 cardCreature
13 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
5 cardsInstant
4 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
38 cards not in the pool
NOT IN THE POOL · 38
CURVE
COLOR
TYPES
Land36
Nonbasic22
Basic14
Island9
Swamp9
Creature27
Horror5
Human5
Shapeshifter2
Vampire2
Zombie2
Construct1
Eldrazi1
Elemental1
Fish1
God1
Golem1
Incarnation1
Knight1
Kraken1
Lhurgoyf1
Noble1
Pirate1
Plant1
Rogue1
Specter1
Spirit1
Wizard1
Outlaws2
Party2
Artifact17
Equipment3
Book1
Construct1
Golem1
Enchantment11
Aura3
Curse1
God1
Horror1
Instant7
Sorcery5
Planeswalker1
Jace1
Legends9
Historic26
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Each opponent loses the gameInfinite millNear-infinite lifeloss
Infinite mill for target opponent
Infinite mill for target opponent
Infinite mill for target opponent
Near-infinite millNear-infinite self-mill
Infinite self-millInfinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite self-millInfinite mill for target opponent
Infinite millNear-infinite creature tokensNear-infinite ETBNear-infinite untap of all creatures
Exile all creatures opponents controlNear-infinite millNear-infinite self-mill
Exile all creatures opponents controlNear-infinite millNear-infinite self-mill
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite mill for target opponent
Infinite mill for target opponent
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