COMMANDER · DECK
2020-11-01
112 CARDS (LIMIT 100)
DECK $
$535.34
MYTHIC
9
RARE
47
UNCOMMON
39
COMMON
46
COMMAND1 CARD
Creature
1 cardMAIN111 CARDS
Creature
42 cardsEnchantment
8 cardsArtifact
13 cardsSorcery
9 cardsInstant
3 cardsLand
11 cardsMAYBE30 CARDS
Creature
13 cardsEnchantment
4 cardsArtifact
6 cardsSorcery
5 cardsInstant
2 cardsMONEY CARDS·60 CARDS·$392.86
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Creature
23 cardsEnchantment
8 cardsArtifact
14 cardsSorcery
4 cardsInstant
3 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
- Basalt Monolith + Mesmeric Orb: two-card combo, for six mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Basalt Monolith + Mesmeric Orb — Bracket 3, two-card combo, for six mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
37 cards not in the pool
NOT IN THE POOL · 37
CURVE
COLOR
TYPES
Creature43
Zombie11
Human10
Knight7
Rogue3
Adventure2
Cleric2
Elemental2
Shaman2
Warrior2
Wizard2
Aetherborn1
Ally1
Assassin1
Beast1
Construct1
Demon1
Eldrazi1
Elf1
Elk1
Faerie1
God1
Golem1
Horror1
Imp1
Incarnation1
Insect1
Mercenary1
Merfolk1
Myr1
Nightmare1
Noble1
Ooze1
Rat1
Satyr1
Skeleton1
Spirit1
Vampire1
Warlock1
Outlaws6
Party9
Land36
Nonbasic10
Basic26
Swamp27
Artifact17
Equipment2
Construct1
Elk1
Golem1
Myr1
Sorcery10
Adventure1
Human1
Knight1
Enchantment9
Aura3
God1
Instant5
Adventure1
Knight1
Zombie1
Legends10
Historic26
LAND PROBABILITY
36 LANDS · 111 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.1%
TURN 549.0%
TURN 671.6%
TURN 785.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite self-mill
Each opponent loses the game
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite self-discard triggers
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite millInfinite self-millInfinite self-discard triggers
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite millInfinite creature sacrifice triggersInfinite self-millInfinite storm count
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