COMMANDER · DECK
My Brago Blinks all the boys to the yard.
Bracket 4 · Optimized@bmqbiomed
DECK $
$173.81
MYTHIC
3
RARE
16
UNCOMMON
32
COMMON
49
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
6 cardsArtifact
20 cardsInstant
11 cardsLand
8 cardsMONEY CARDS·27 CARDS·$122.53
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Creature
5 cardsEnchantment
2 cardsArtifact
11 cardsInstant
8 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Brago, King Eternal + Strionic Resonator: early two-card combo, with no mana to spend
- 1 game changer — Brackets 1 and 2 allow none
- Azor, the Lawbringer + Conjurer's Closet: locks the table
- Peregrine Drake + Deadeye Navigator: early arguably two-card combo, for four mana or less
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Brago, King Eternal + Strionic Resonator — Bracket 4, early two-card combo, with no mana to spend
- Azor, the Lawbringer + Conjurer's Closet — Bracket 3, locks the table
- Peregrine Drake + Deadeye Navigator — Bracket 3, early arguably two-card combo, for four mana or less
- Azor, the Lawbringer + Deadeye Navigator — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land36
Nonbasic6
Basic30
Plains16
Island14
Creature27
Human7
Elemental4
Wizard4
Spirit3
Beast2
Phyrexian2
Soldier2
Wall2
Angel1
Avatar1
Bird1
Cat1
Cleric1
Drake1
Elk1
Giant1
Golem1
Noble1
Praetor1
Rhino1
Scout1
Sphinx1
Party5
Artifact21
Equipment2
Golem1
Instant11
Arcane1
Enchantment6
Aura3
Legends4
Historic25
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite blinkingInfinite ETBInfinite landfall triggersInfinite LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite LTBInfinite ETBInfinite storm countInfinite mana lands you control can produceInfinite magecraft triggersInfinite blinkingInfinite landfall triggersInfinite untap of lands you control
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite colored manaInfinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite blinking of nonland permanentsInfinite creature ETBInfinite creature LTBInfinite mana artifacts you control can produce