COMMANDER · DECK
Krenko
Bracket 3 · Upgraded@Vonjour · 2025-04-13
DECK $
$206.45
MYTHIC
2
RARE
17
UNCOMMON
13
COMMON
68
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
10 cardsInstant
7 cardsLand
1 cardsMONEY CARDS·26 CARDS·$148.42
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Creature
11 cardsEnchantment
4 cardsArtifact
5 cardsSorcery
2 cardsInstant
4 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Staff of Domination + Howlsquad Heavy: early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Staff of Domination: early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Thousand-Year Elixir: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Staff of Domination + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Skirk Prospector + Krenko, Mob Boss + Staff of Domination — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Thousand-Year Elixir — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Howlsquad Heavy — Bracket 3, early arguably two-card combo, with no mana to spend
- Krenko, Mob Boss + Skirk Prospector + Fervor — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic1
Basic34
Mountain34
God1
Creature34
Goblin29
Warrior9
Pirate4
Rogue3
Berserker2
God2
Ape1
Artificer1
Citizen1
Devil1
Golem1
Mercenary1
Shaman1
Soldier1
Spirit1
Outlaws8
Party12
Artifact11
Equipment2
Golem1
Sorcery10
Instant7
Enchantment6
God1
Legends6
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature tokensInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite draw triggersInfinite creature sacrifice triggersInfinite red manaInfinite untap of creatures you controlInfinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite creature tokens with hasteInfinite commander casts
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite red manaInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce