MetaMox
COMMANDER · DECK

ping ping

Bracket 3 · Upgraded
@fGWWAHW · 2026-09-17
DECK $
$1,540.24
MYTHIC
6
RARE
31
UNCOMMON
16
COMMON
47
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

25 cards

Enchantment

7 cards

Artifact

7 cards

Sorcery

10 cards

Instant

17 cards

Land

19 cards
MONEY CARDS·53 CARDS·$1,220.30
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Creature

20 cards

Enchantment

5 cards

Artifact

5 cards

Sorcery

5 cards

Instant

11 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, Parun + Ophidian Eye: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, Parun + Niv-Mizzet, Visionary: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
10201272123240546+
COLOR
U: 31 pipsR: 46 pipsC: 67 pips
TYPES
Land33
Nonbasic17
Basic16
Island13
Mountain12
Adventure1
Desert1
Town1
Creature26
Human9
Wizard5
Shaman3
Dragon2
Elemental2
God2
Lizard2
Adventure1
Advisor1
Archer1
Artificer1
Assassin1
Citizen1
Demon1
Devil1
Dwarf1
Efreet1
Goblin1
Golem1
Monk1
Otter1
Rogue1
Scout1
Snake1
Sorcerer1
Tyranid1
Villain1
Wall1
Outlaws2
Party6
Instant18
Adventure1
Town1
Sorcery11
Adventure1
Elemental1
Snake1
Artifact9
Equipment2
God1
Golem1
Enchantment7
Aura3
Case1
Legends9
Historic17
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite ETBNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Infinite card drawInfinite draw triggersNear-infinite creature tokens with hasteNear-infinite damageNear-infinite ETB
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite ETBNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Infinite card drawInfinite draw triggersNear-infinite creature tokens with hasteNear-infinite damageNear-infinite ETB
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
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