COMMANDER · DECK
Mogis, God of Slaughter
Bracket 4 · Optimized2017-02-05
DECK $
$252.84
MYTHIC
6
RARE
32
UNCOMMON
16
COMMON
46
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
23 cardsEnchantment
21 cardsArtifact
4 cardsSorcery
7 cardsInstant
6 cardsLand
2 cardsMONEY CARDS·31 CARDS·$185.96
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Creature
8 cardsEnchantment
18 cardsArtifact
3 cardsSorcery
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Heartless Hidetsugu + Wound Reflection: early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection: early two-card combo, with no mana to spend
- Quietus Spike + Wound Reflection: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Heartless Hidetsugu + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Havoc Festival + Wound Reflection — Bracket 4, early two-card combo, with no mana to spend
- Quietus Spike + Wound Reflection — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Basic38
Mountain19
Swamp19
Creature25
Demon6
Human3
Shaman3
Vampire3
Horror2
Rogue2
Warrior2
Zombie2
Assassin1
Avatar1
Berserker1
Devil1
Dragon1
Eldrazi1
Equipment1
Goblin1
God1
Hag1
Ogre1
Ooze1
Orc1
Reflection1
Outlaws3
Party4
Enchantment23
Aura1
God1
Hag1
Sorcery7
Instant6
Artifact5
Equipment2
Demon1
Eldrazi1
Reflection1
Legends7
Historic11
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendEach opponent loses the gameNear-infinite damage to all playersNear-infinite lifeloss