COMMANDER · DECK
Orim Samite Healer 2
Bracket 3 · Upgraded2016-03-15
ONLY 99 CARDSNO COMMANDER
DECK $
$596.12
MYTHIC
9
RARE
34
UNCOMMON
20
COMMON
37
POTENTIAL COMMANDERS7 OPTIONS
Orim, Samite Healer·Akroma, Angel of Wrath·Avacyn, Guardian Angel·Cho-Manno, Revolutionary·Heliod, God of the Sun·Patron of the Kitsune·Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence
Creature
7 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
12 cardsArtifact
5 cardsSorcery
4 cardsInstant
7 cardsLand
10 cardsSIDEBOARD1 CARD
Creature
1 cardMONEY CARDS·29 CARDS·$460.14
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Creature
13 cardsEnchantment
5 cardsArtifact
4 cardsInstant
2 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Inviolability + Pariah: locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah: locks the table
- Inviolability + Pariah's Shield: locks the table
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Inviolability + Pariah — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah — Bracket 3, locks the table
- Inviolability + Pariah's Shield — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Pariah's Shield — Bracket 3, locks the table
- Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence + Palisade Giant — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 48 cards not in the pool
BANNED · 1
NOT IN THE POOL · 48
CURVE
COLOR
TYPES
Land37
Nonbasic9
Basic28
Plains29
Creature34
Human10
Cleric7
Angel5
Elemental3
Giant3
Soldier3
Knight2
Kor2
Monk2
Rebel2
Spirit2
Archon1
Avatar1
Beast1
Cat1
Elk1
Fox1
God1
Incarnation1
Kithkin1
Rhino1
Scout1
Sliver1
Unicorn1
Wall1
Party7
Enchantment14
Aura4
Fox1
God1
Monk1
Artifact7
Angel1
Elk1
Equipment1
Instant7
Sorcery4
Arcane1
Giant1
Legends7
Historic14
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to permanents you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to creatures you controlPrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableLockPrevent all damage that would be dealt to you
Bracket 3 · locks the tableLockPrevent all damage that would be dealt to you
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