COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
9 cardsArtifact
12 cardsSorcery
10 cardsInstant
15 cardsLand
10 cardsMONEY CARDS·55 CARDS·$658.82
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Creature
12 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
9 cardsInstant
14 cardsLand
6 cardsCURVE
COLOR
TYPES
Land34
Nonbasic9
Basic25
Swamp25
Creature20
Phyrexian4
Rogue3
Horror2
Spirit2
Thopter2
Vampire2
Bat1
Construct1
Dauthi1
Demon1
Eldrazi1
Elf1
Food1
Golem1
Human1
Minion1
Nightmare1
Noble1
Praetor1
Reflection1
Shapeshifter1
Wizard1
Zombie1
Changeling1
Outlaws3
Party4
Artifact17
Thopter2
Construct1
Eldrazi1
Food1
Golem1
Phyrexian1
Reflection1
Instant16
Sorcery10
Enchantment9
Aura2
Shrine1
Legends14
Historic26
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"