COMMANDER · DECK
Experiment
Bracket 3 · Upgraded2020-06-09
106 CARDS (LIMIT 100)SINGLETON: 1 CARD
DECK $
$67.15
MYTHIC
1
RARE
20
UNCOMMON
20
COMMON
65
COMMAND1 CARD
Creature
1 cardsMAIN105 CARDS
Planeswalker
1 cardsCreature
30 cardsEnchantment
12 cardsArtifact
2 cardsSorcery
9 cardsInstant
16 cardsLand
15 cardsMONEY CARDS·18 CARDS·$32.84
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Creature
4 cardsEnchantment
3 cardsArtifact
1 cardsSorcery
4 cardsInstant
5 cardsLand
1 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Vigean Graftmage + Incubation Druid: early arguably two-card combo, with no mana to spend
- Experiment Kraj + Incubation Druid + Simic Ragworm: early arguably two-card combo, for four mana or less
- Experiment Kraj + Incubation Druid + Horseshoe Crab: early arguably two-card combo, for four mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Vigean Graftmage + Incubation Druid — Bracket 3, early arguably two-card combo, with no mana to spend
- Experiment Kraj + Incubation Druid + Simic Ragworm — Bracket 3, early arguably two-card combo, for four mana or less
- Experiment Kraj + Incubation Druid + Horseshoe Crab — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic6
Basic29
Island18
Forest12
Creature31
Elf7
Wizard7
Druid6
Merfolk5
Mutant4
Human2
Insect2
Shaman2
Snake2
Vedalken2
Bird1
Construct1
Crab1
Elk1
Fish1
Frog1
Golem1
Lizard1
Nomad1
Ooze1
Scout1
Spirit1
Wall1
Warrior1
Worm1
Party8
Instant16
Enchantment12
Aura5
Sorcery9
Artifact6
Construct1
Elk1
Golem1
Wall1
Planeswalker1
Kiora1
Legends6
Historic12
LAND PROBABILITY
35 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.1%
TURN 669.8%
TURN 784.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite mana lands you control can produceInfinite +1/+1 counters on creatures you control