COMMANDER · DECK
Karlov
Bracket 3 · Upgraded2020-07-06
113 CARDS (LIMIT 100)
DECK $
$823.13
MYTHIC
14
RARE
47
UNCOMMON
20
COMMON
32
COMMAND1 CARD
Creature
1 cardsMAIN112 CARDS
Planeswalker
6 cardsCreature
27 cardsEnchantment
18 cardsArtifact
10 cardsSorcery
12 cardsInstant
1 cardsLand
19 cardsMONEY CARDS·60 CARDS·$644.19
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Planeswalker
5 cardsCreature
19 cardsEnchantment
13 cardsArtifact
7 cardsSorcery
5 cardsInstant
1 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Vito, Thorn of the Dusk Rose + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
- Vito, Thorn of the Dusk Rose + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Sanguine Bond + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic17
Basic21
Plains12
Swamp11
Creature28
Human8
Cleric7
Vampire4
Advisor2
Angel2
God2
Kor2
Nightmare2
Spirit2
Wizard2
Artificer1
Cat1
Construct1
Demigod1
Dog1
Dragon1
Horse1
Knight1
Monk1
Nymph1
Soldier1
Party9
Enchantment22
Aura5
God2
Demigod1
Faerie1
Nymph1
Sorcery12
Artifact11
Equipment7
Construct1
Planeswalker6
Sorin3
Ajani2
Kaya1
Instant1
Legends22
Historic31
LAND PROBABILITY
38 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 419.2%
TURN 545.8%
TURN 668.4%
TURN 783.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain