COMMANDER · DECK
Alaundo Sus
Bracket 3 · Upgraded@Victorious22 · 2025-02-02
DECK $
$182.85
MYTHIC
0
RARE
24
UNCOMMON
25
COMMON
50
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
17 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
11 cardsInstant
30 cardsLand
10 cardsMONEY CARDS·32 CARDS·$127.63
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Planeswalker
1 cardsCreature
8 cardsEnchantment
6 cardsArtifact
2 cardsSorcery
2 cardsInstant
10 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Sanctum Weaver + Pemmin's Aura: early arguably two-card combo, with no mana to spend
- Seeker of Skybreak + Illusionist's Bracers: early arguably two-card combo, with no mana to spend
- Intruder Alarm + Shrieking Drake: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Sanctum Weaver + Pemmin's Aura — Bracket 3, early arguably two-card combo, with no mana to spend
- Seeker of Skybreak + Illusionist's Bracers — Bracket 3, early arguably two-card combo, with no mana to spend
- Intruder Alarm + Shrieking Drake — Bracket 3, early arguably two-card combo, with no mana to spend
- Shrieking Drake + Chakram Retriever — Bracket 3, early arguably two-card combo, with no mana to spend
- Leveler + Jace, Wielder of Mysteries — Bracket 3, two-card combo, for six mana or less
- Unctus, Grand Metatect + Pemmin's Aura — Bracket 2, arguably two-card combo, for four mana or less
- Leveler + Laboratory Maniac — Bracket 2, arguably two-card combo, for six mana or less
- Leveler + Thassa's Oracle — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Instant30
Land28
Nonbasic8
Basic20
Island11
Forest10
Creature18
Elf4
Human4
Druid3
Merfolk2
Phyrexian2
Wizard2
Avatar1
Cleric1
Dog1
Drake1
Dryad1
Elemental1
Faerie1
Horror1
Juggernaut1
Ranger1
Shaman1
Vedalken1
Warlock1
Outlaws1
Party3
Sorcery12
Artifact8
Phyrexian2
Equipment1
Horror1
Juggernaut1
Vedalken1
Enchantment8
Aura4
Dryad1
Planeswalker1
Jace1
Legends4
Historic11
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored mana
Bracket 3 · two-card combo, for six mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 2 · arguably two-card combo, for four mana or lessInfinite draw triggersInfinite lootingInfinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite ETBInfinite LTBInfinite mana creatures you control can produceInfinite storm count
Bracket 2 · late two-card combo, for eight mana or lessExile your libraryWin the game
Bracket 2 · arguably two-card combo, for six mana or lessExile your libraryWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite storm countInfinite creature ETBInfinite creature LTBInfinite mana creatures you control can produceInfinite untap of creatures