COMMANDER · DECK
2020-10-29
DECK $
$319.03
MYTHIC
2
RARE
31
UNCOMMON
16
COMMON
51
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
20 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
15 cardsInstant
9 cardsLand
5 cardsMONEY CARDS·32 CARDS·$235.50
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Creature
12 cardsEnchantment
2 cardsArtifact
4 cardsSorcery
8 cardsInstant
3 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
33 cards not in the pool
NOT IN THE POOL · 33
CURVE
COLOR
TYPES
Land38
Nonbasic4
Basic34
Swamp34
Creature21
Cleric3
Demon3
Human3
Phyrexian3
Minion2
Vampire2
Zombie2
Avatar1
Bat1
Elf1
Horror1
Horse1
Imp1
Knight1
Nightmare1
Noble1
Rat1
Shaman1
Spirit1
Thrull1
Wizard1
Wurm1
Party4
Sorcery15
Artifact12
Horse1
Instant10
Enchantment8
Aura3
Legends10
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Near-infinite draw triggersNear-infinite lifegainNear-infinite lifelossNear-infinite lootingNear-infinite self-discard triggers
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
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