MetaMox
COMMANDER · DECK

U mill

Bracket 3 · Upgraded
@Tyagrin · 2025-05-01
The Mindskinner
DECK $
$307.80
MYTHIC
5
RARE
27
UNCOMMON
19
COMMON
49
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

17 cards

Enchantment

9 cards

Artifact

11 cards

Sorcery

10 cards

Instant

14 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
  • Maddening Cacophony + Fraying Sanity: two-card combo, for six mana or less
  • one extra-turn card — fine from Bracket 2 up
  • and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 5
CURVE
00121122143648596+
COLOR
U: 75 pipsC: 125 pips
TYPES
Land38
Nonbasic8
Basic30
Island31
Cave1
Creature18
Wizard4
Human3
Crab2
Elemental2
Merfolk2
Nightmare2
Phyrexian2
Rogue2
Bird1
Fish1
Horror1
Incarnation1
Leviathan1
Sphinx1
Spirit1
Wall1
Outlaws2
Party6
Instant14
Adventure1
Trap1
Enchantment13
Aura3
Adventure1
Curse1
Elemental1
Nightmare1
Artifact11
Book1
Sorcery11
Nightmare1
Legends5
Historic16
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponentNear-infinite mill
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 2 · arguably two-card combo, for six mana or lessInfinite self-millInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Group
Color
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