MetaMox
COMMANDER · DECK

Kambal

Bracket 4 · Optimized
@Ferrsir · 2024-11-09
DECK $
$3,159.24
MYTHIC
21
RARE
48
UNCOMMON
13
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

28 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

6 cards

Sorcery

10 cards

Instant

9 cards

Land

24 cards
MONEY CARDS·64 CARDS·$2,517.67
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Planeswalker

2 cards

Creature

19 cards

Enchantment

9 cards

Artifact

6 cards

Sorcery

7 cards

Instant

4 cards

Land

17 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 11 game changers — Bracket 3 allows 3
  • Maralen of the Mornsong + Opposition Agent: locks the table
  • Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
  • Archangel of Thune + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
201219211314410566+
COLOR
W: 46 pipsB: 53 pipsC: 110 pips
TYPES
Land35
Nonbasic22
Basic13
Swamp9
Plains8
Creature29
Human8
Cleric5
Vampire5
Advisor3
Angel3
God3
Spirit3
Cat2
Knight2
Phyrexian2
Rogue2
Soldier2
Beast1
Construct1
Elf1
Glimmer1
Horror1
Minion1
Monk1
Praetor1
Snake1
Warlock1
Wizard1
Zombie1
Outlaws3
Party8
Enchantment12
God2
Glimmer1
Snake1
Sorcery10
Instant9
Artifact7
Construct1
Planeswalker2
Ajani1
Legends22
Historic27
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Win the game at the beginning of your next upkeep
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · locks the tableLockPlayers can't draw cardsExile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on creatures you control
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
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