COMMANDER · DECK
Get those Life-Gains, Brah!
Bracket 4 · Optimized2020-04-07
DECK $
$686.96
MYTHIC
12
RARE
44
UNCOMMON
16
COMMON
28
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
15 cardsArtifact
10 cardsSorcery
10 cardsInstant
8 cardsLand
20 cardsMONEY CARDS·55 CARDS·$534.00
Sign in to save your threshold.
Planeswalker
1 cardsCreature
14 cardsEnchantment
12 cardsArtifact
9 cardsSorcery
4 cardsInstant
7 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire: early arguably two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Defiant Bloodlord + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Aetherflux Reservoir + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Exquisite Blood + Cliffhaven Vampire — Bracket 3, early arguably two-card combo, with no mana to spend
- Sanguine Bond + Exquisite Blood — Bracket 3, early arguably two-card combo, with no mana to spend
- Vizkopa Guildmage + Exquisite Blood — Bracket 3, early arguably two-card combo, for four mana or less
- Sanguine Bond + Revival // Revenge — Bracket 3, two-card combo, for six mana or less
- Beacon of Immortality + Sanguine Bond — Bracket 2, arguably two-card combo, for six mana or less
- Approach of the Second Sun + Necropotence — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land35
Nonbasic17
Basic18
Island8
Plains8
Swamp8
Creature21
Human4
Spirit4
Advisor3
Vampire3
Avatar2
Cat2
Monk2
Soldier2
Sphinx2
Ally1
Angel1
Beast1
Giant1
God1
Horse1
Knight1
Rhino1
Wall1
Warrior1
Wizard1
Party2
Enchantment16
Aura1
God1
Artifact12
Sphinx2
Equipment1
Sorcery10
Instant8
Planeswalker1
Sorin1
Legends10
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Near-infinite lifeloss
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessWin the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Win the game
Bracket 2 · arguably two-card combo, for six mana or lessTarget opponent loses the game
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Win the game
+ 61 CARDS NOT IN PRECON
+ Aetherflux Reservoir+ Alhammarret's Archive+ Anguished Unmaking+ Approach of the Second Sun+ Archangel of Thune+ Authority of the Consuls+ Beacon of Immortality+ Blind Obedience+ Bojuka Bog+ Bolas's Citadel+ Boon Reflection+ Chromatic Lantern+ Cliffhaven Vampire+ Crested Sunmare+ Cyclonic Rift+ Dawn of Hope+ Debt to the Deathless+ Defiant Bloodlord+ Demonic Tutor+ Dismal Backwater+ Drogskol Reaver+ Drowned Catacomb+ Enlightened Tutor+ Erebos, God of the Dead+ Exquisite Blood+ Exsanguinate+ Felidar Sovereign+ Font of Agonies+ Fumigate+ Ghostly Prison+ Godless Shrine+ Halimar Depths+ Hall of Heliod's Generosity+ Hallowed Fountain+ Isolated Chapel+ Kambal, Consul of Allocation+ Karlov of the Ghost Council+ Kaya's Wrath+ Lightning Greaves+ Magister Sphinx+ Mystical Tutor+ Necropotence+ Norn's Annex+ Phyrexian Arena+ Propaganda+ Reliquary Tower+ Revival // Revenge+ Rhox Faithmender+ Sanguine Sacrament+ Scoured Barrens+ Serra Ascendant+ Smothering Tithe+ Sorin Markov+ Supreme Verdict+ Swords to Plowshares+ Terramorphic Expanse+ Test of Endurance+ Teysa, Envoy of Ghosts+ Tranquil Cove+ Vona, Butcher of Magan+ Watery Grave
- 55 PRECON CARDS NOT IN DECK
- Act of Authority- Augury Adept- Azorius Chancery- Azorius Guildgate- Azorius Herald- Barren Moor- Brilliant Plan- Curse of Inertia- Curse of Shallow Graves- Curse of the Forsaken- Deep Analysis- Dimir Guildgate- Disciple of Griselbrand- Diviner Spirit- Dromar's Charm- Famine- Filigree Angel- Greed- Hooded Horror- Jwar Isle Refuge- Kongming, "Sleeping Dragon"- Lonely Sandbar- Marrow Bats- Myr Battlesphere- Nevinyrral's Disk- Nihil Spellbomb- Obelisk of Esper- Opal Palace- Order of Succession- Orzhov Basilica- Orzhov Guildgate- Phyrexian Delver- Phyrexian Gargantua- Phyrexian Reclamation- Raven Familiar- Razor Hippogriff- Reckless Spite- Rupture Spire- Serene Master- Sharding Sphinx- Sharuum the Hegemon- Spinal Embrace- Springjack Pasture- Stormscape Battlemage- Sun Droplet- Survival Cache- Swiftfoot Boots- Sydri, Galvanic Genius- Temple of the False God- Tempt with Immortality- Thopter Foundry- Tidal Force- Tidehollow Strix- Tower Gargoyle- Transguild Promenade