COMMANDER · DECK
Yorion BLINKEROOOOO
Bracket 3 · Upgraded2020-07-16
DECK $
$337.42
MYTHIC
7
RARE
31
UNCOMMON
27
COMMON
49
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
38 cardsEnchantment
2 cardsArtifact
8 cardsSorcery
2 cardsInstant
13 cardsLand
9 cardsMAYBE14 CARDS
Creature
11 cardsEnchantment
1 cardArtifact
1 cardSorcery
1 cardMONEY CARDS·30 CARDS·$248.54
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Creature
14 cardsEnchantment
1 cardArtifact
4 cardsSorcery
1 cardInstant
9 cardsLand
1 cardBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Azor, the Lawbringer + Deadeye Navigator: locks the table
- Azor, the Lawbringer + Soulherder: locks the table
- Azor, the Lawbringer + Eldrazi Displacer: locks the table
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Azor, the Lawbringer + Deadeye Navigator — Bracket 3, locks the table
- Azor, the Lawbringer + Soulherder — Bracket 3, locks the table
- Azor, the Lawbringer + Eldrazi Displacer — Bracket 3, locks the table
- Azor, the Lawbringer + Thassa, Deep-Dwelling — Bracket 3, locks the table
- Azor, the Lawbringer + Conjurer's Closet — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
2 banned cards, 23 cards not in the pool
BANNED · 2
NOT IN THE POOL · 23
CURVE
COLOR
TYPES
Creature39
Human11
Wizard9
Angel3
Soldier3
Spirit3
Cat2
Elemental2
Golem2
Scout2
Avatar1
Beast1
Bird1
Construct1
Drake1
Eldrazi1
Elk1
Faerie1
Giant1
God1
Kithkin1
Knight1
Kor1
Merfolk1
Noble1
Pegasus1
Rhino1
Rogue1
Serpent1
Shapeshifter1
Sphinx1
Wall1
Outlaws1
Party10
Land36
Nonbasic7
Basic29
Plains16
Island13
Instant13
Artifact12
Golem2
Construct1
Equipment1
Shapeshifter1
Enchantment3
Aura1
God1
Sorcery2
Legends5
Historic17
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS14 COMBOS
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite landfall triggersInfinite untap of lands you control
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite blinking
Infinite ETBInfinite LTBInfinite mana lands you control can produceInfinite storm count
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite blinkingInfinite colored manaInfinite ETBInfinite LTB
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Bracket 3 · locks the tableOpponents can't cast instant spells during their turnsOpponents can't cast sorcery spellsLock
Infinite creature ETBInfinite creature LTBInfinite magecraft triggersInfinite storm count
Infinite blinkingInfinite creature ETBInfinite landfall triggersInfinite creature LTBInfinite magecraft triggersInfinite mana lands you control can produceInfinite storm countInfinite untap of lands you control
Infinite creature ETBInfinite creature LTB
Infinite blinkingInfinite creature ETBInfinite creature LTBInfinite mana lands you control can produce
Infinite creature ETBInfinite creature LTBInfinite mana lands you control can produceInfinite storm countInfinite blue manaInfinite untap of lands you control
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