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COMMANDER · DECK

Thrandawg

Bracket 3 · Upgraded
@Elitefourlouis · 2026-09-01
Thranduil, the Elvenking
DECK $
$555.57
MYTHIC
4
RARE
40
UNCOMMON
21
COMMON
35
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

37 cards
NAMECOSTPRICE

Enchantment

2 cards

Artifact

7 cards

Sorcery

11 cards

Instant

10 cards

Land

17 cards
MONEY CARDS·54 CARDS·$432.04
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Creature

25 cards

Enchantment

2 cards

Artifact

5 cards

Sorcery

6 cards

Instant

9 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Staff of Domination + Priest of Titania: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Circle of Dreams Druid: early arguably two-card combo, with no mana to spend
  • Staff of Domination + Wirewood Channeler: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
00121172233943526+
COLOR
U: 5 pipsB: 5 pipsG: 68 pipsC: 101 pips
TYPES
Creature38
Elf34
Druid17
Warrior7
Shaman3
Noble2
Soldier2
Archer1
Bird1
Human1
Insect1
Ranger1
Scout1
Spirit1
Warlock1
Outlaws1
Party7
Land33
Nonbasic15
Basic18
Forest8
Island5
Swamp5
Druid1
Elf1
Sorcery12
Instant10
Artifact7
Equipment2
Enchantment2
Legends10
Historic16
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 2 · arguably two-card combo, for six mana or lessInfinite green manaInfinite power and toughness for certain creatures until end of turn
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you controlInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite colored manaInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite mana creatures you control can produceInfinite untap of creatures you control
Group
Color
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