COMMANDER · DECK
Selenia Lifeswap
Bracket 3 · Upgraded2020-08-04
106 CARDS (LIMIT 100)
DECK $
$512.47
MYTHIC
10
RARE
45
UNCOMMON
13
COMMON
38
COMMAND1 CARD
Creature
1 cardMAIN105 CARDS
Planeswalker
2 cardsCreature
16 cardsEnchantment
15 cardsArtifact
18 cardsSorcery
9 cardsInstant
4 cardsLand
9 cardsMONEY CARDS·45 CARDS·$398.66
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Planeswalker
1 cardCreature
7 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
6 cardsInstant
3 cardsLand
6 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Solemnity + Phyrexian Unlife: locks the table
- Delaying Shield + Solemnity: locks the table
- Delaying Shield + Phyrexian Unlife: locks the table
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Solemnity + Phyrexian Unlife — Bracket 3, locks the table
- Delaying Shield + Solemnity — Bracket 3, locks the table
- Delaying Shield + Phyrexian Unlife — Bracket 3, locks the table
- Near-Death Experience + Blood Celebrant — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Near-Death Experience + Necropotence — Bracket 2, late two-card combo, for eight mana or less, pieces included
- Triskaidekaphobia + Tree of Perdition — Bracket 2, late two-card combo, for eight mana or less, pieces included
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
30 cards not in the pool
NOT IN THE POOL · 30
CURVE
COLOR
TYPES
Land41
Nonbasic7
Basic34
Swamp21
Plains15
Artifact19
Equipment3
Angel1
Creature17
Demon4
Human4
Cleric3
Vampire3
Angel2
Phyrexian2
Advisor1
Giant1
Plant1
Rebel1
Wizard1
Wraith1
Wurm1
Party4
Enchantment15
Sorcery9
Instant4
Planeswalker2
Nixilis1
Sorin1
Legends9
Historic26
LAND PROBABILITY
41 LANDS · 105 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.5%
TURN 535.3%
TURN 657.0%
TURN 774.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS27 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite damage
Bracket 2 · late two-card combo, for eight mana or less, pieces includedTarget player loses the game
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tableYou are unable to lose the game due to damage or lifelossLock
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Each opponent loses the gameNear-infinite lifeloss for all players
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Target player loses the game on each of your turns
Win the game at the beginning of your next upkeep
Bracket 2 · late two-card combo, for eight mana or less, pieces includedWin the game at the beginning of your next upkeep
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Target player loses the game
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Target player loses the game
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite damageInfinite lifegain triggers
Bracket 3 · locks the tableYou can't lose the game due to having 0 or less lifeLock
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