MetaMox
COMMANDER · DECK

This Means War, IRS!

Bracket 4 · Optimized
@platsy · 2026-09-01
Rowan, Scion of War
DECK $
$220.96
MYTHIC
16
RARE
31
UNCOMMON
27
COMMON
26
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

26 cards

Enchantment

6 cards

Artifact

5 cards

Sorcery

11 cards

Instant

12 cards

Land

23 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Vilis, Broker of Blood + Curse of Fool's Wisdom: early two-card combo, for four mana or less
  • 2 game changers — Brackets 1 and 2 allow none
  • Greven, Predator Captain + Wall of Blood: early arguably two-card combo, with no mana to spend
  • Greven, Predator Captain + Doom Whisperer: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
00511121036475236+
COLOR
B: 86 pipsR: 21 pipsC: 170 pips
TYPES
Land37
Nonbasic21
Basic16
Mountain9
Swamp9
Desert1
Sphere1
Creature27
Demon8
Human6
Wizard4
Avatar3
Phyrexian3
Vampire3
Cleric1
Dinosaur1
Elder1
Elemental1
God1
Nightmare1
Praetor1
Rogue1
Shaman1
Wall1
Warlock1
Warrior1
Wurm1
Zombie1
Outlaws2
Party7
Instant12
Sorcery11
Enchantment7
Aura3
Curse2
God1
Artifact5
Equipment1
Planeswalker2
Nixilis2
Legends12
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinite self-discard triggersNear-infinite looting
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Bracket 4 · early two-card combo, for four mana or lessInfinite card drawInfinite draw triggersNear-infinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the game
Group
Color
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