COMMANDER · DECK
Yurlok
Bracket 3 · Upgraded@bathoryvonsade · 2025-02-02
DECK $
$3,012.24
MYTHIC
5
RARE
59
UNCOMMON
12
COMMON
24
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
14 cardsEnchantment
28 cardsArtifact
8 cardsSorcery
10 cardsInstant
1 cardLand
19 cardsMONEY CARDS·58 CARDS·$2,397.27
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Creature
8 cardsEnchantment
23 cardsArtifact
8 cardsSorcery
3 cardsInstant
1 cardLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
- Maralen of the Mornsong + Opposition Agent: locks the table
- Rings of Brighthearth + Basalt Monolith: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Maralen of the Mornsong + Opposition Agent — Bracket 3, locks the table
- Rings of Brighthearth + Basalt Monolith — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 42 cards not in the pool
BANNED · 1
NOT IN THE POOL · 42
CURVE
COLOR
TYPES
Land38
Nonbasic16
Basic22
Forest12
Swamp8
Mountain7
Enchantment28
Creature15
Human4
Shaman4
Elf2
Goblin2
Warrior2
Wizard2
Beast1
Demon1
Dinosaur1
Gremlin1
Lizard1
Phyrexian1
Pirate1
Rogue1
Snake1
Squirrel1
Vampire1
Zombie1
Outlaws2
Party5
Sorcery10
Artifact8
Equipment2
Instant1
Legends10
Historic18
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite black mana for all playersInfinite card drawInfinite draw triggersInfinite green mana for all playersInfinite lifegainInfinite lifegain triggersInfinite lifelossInfinite mana creatures you control can produceInfinite red mana for all playersInfinite untap of creatures you control
Infinite colorless mana
Draw the gameInfinite black mana for all playersInfinite green mana for all playersInfinite lifelossInfinitely large creature until end of turnInfinite red mana for all players
Exile target opponent's library
Bracket 3 · locks the tableLockPlayers can't draw cardsExile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Near-infinite damage to all players
Infinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite Treasure tokensReduce the toughness of creatures opponents control to 0
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
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