COMMANDER · DECK
Copy of - I-Carly
Bracket 4 · Optimized2020-08-10
113 CARDS (LIMIT 100)
DECK $
$1,052.05
MYTHIC
14
RARE
69
UNCOMMON
37
COMMON
39
COMMAND1 CARD
Creature
1 cardMAIN112 CARDS
Planeswalker
1 cardCreature
28 cardsEnchantment
10 cardsArtifact
23 cardsSorcery
5 cardsInstant
6 cardsLand
20 cardsSIDEBOARD41 CARDS
Planeswalker
1 cardCreature
15 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
4 cardsInstant
4 cardsLand
7 cardsMAYBE5 CARDS
Creature
2 cardsEnchantment
2 cardsInstant
1 cardMONEY CARDS·76 CARDS·$818.22
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Planeswalker
2 cardsCreature
26 cardsEnchantment
11 cardsArtifact
20 cardsSorcery
2 cardsInstant
5 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 5 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 32 cards not in the pool
BANNED · 1
NOT IN THE POOL · 32
CURVE
COLOR
TYPES
Land39
Nonbasic18
Basic21
Plains13
Swamp10
Creature29
Human8
Cleric7
Spirit4
Angel3
Advisor2
Cat2
Giant2
Kor2
Soldier2
Vampire2
Aetherborn1
Artificer1
Avatar1
Beast1
Construct1
Demon1
Dog1
God1
Golem1
Phyrexian1
Praetor1
Wall1
Warrior1
Party8
Artifact25
Equipment10
Construct1
Golem1
Enchantment12
Aura1
God1
Instant6
Sorcery5
Planeswalker1
Nahiri1
Legends16
Historic36
LAND PROBABILITY
39 LANDS · 112 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.1%
TURN 543.9%
TURN 666.4%
TURN 781.9%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite lifeloss
Near-infinite lifeloss
Near-infinite lifegainNear-infinite lifeloss for target opponentTarget opponent loses the game
Each opponent loses the gameNear-infinite lifegainNear-infinite lifeloss
Target opponent loses the game
Near-infinite lifegainNear-infinite lifeloss for up to two target opponents
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