COMMANDER · DECK
Freaky Friday 2
Bracket 3 · Upgraded@MOONYIN · 2026-08-01
DECK $
$161.76
MYTHIC
8
RARE
26
UNCOMMON
26
COMMON
40
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
19 cardsEnchantment
4 cardsArtifact
18 cardsSorcery
12 cardsInstant
12 cardsLand
14 cardsMONEY CARDS·29 CARDS·$110.31
Sign in to save your threshold.
Creature
8 cardsEnchantment
1 cardArtifact
8 cardsSorcery
4 cardsInstant
5 cardsLand
3 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
2 banned cards
BANNED · 2
CEDH
Not cEDH
- 2 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
25 cards not in the pool
NOT IN THE POOL · 25
CURVE
COLOR
TYPES
Land34
Nonbasic12
Basic22
Plains11
Swamp11
Artifact23
Equipment3
Angel1
Construct1
Elk1
Golem1
Horror1
Phyrexian1
Creature20
Human5
Cleric2
Horror2
Phyrexian2
Vampire2
Villain2
Wizard2
Zombie2
Angel1
Bat1
Construct1
Demon1
Elf1
Elk1
Glimmer1
Golem1
Minion1
Plant1
Rebel1
Rogue1
Scientist1
Snake1
Wall1
Warlock1
Outlaws2
Party5
Instant12
Sorcery12
Enchantment5
Glimmer1
Snake1
Legends7
Historic28
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Near-infinite lifeloss for all playersEach opponent loses the game
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Each opponent loses the gameNear-infinite lifeloss for all playersNear-infinitely large creature until end of turn
ADDITIONAL REQUIREMENTS
Permanent with "You don't lose the game due to having 0 or less life"
Near-infinite lifeloss for target opponent
Target player loses the game on each of your turns
Target player loses the game on each of your turns
Near-infinite lifeloss for target opponent
Comments · 0
No comments yet.