COMMANDER · DECK
Firesong & Sunspeaker
No bracket · Banned2020-06-29
BANNED: 2 CARDS
DECK $
$898.94
MYTHIC
10
RARE
59
UNCOMMON
16
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
12 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
18 cardsInstant
15 cardsLand
24 cardsSIDEBOARD8 CARDS
Sorcery
1 cardsInstant
7 cardsMONEY CARDS·63 CARDS·$707.91
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Planeswalker
1 cardsCreature
8 cardsEnchantment
7 cardsArtifact
9 cardsSorcery
12 cardsInstant
14 cardsLand
12 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 2 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 2
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Brash Taunter + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, with no mana to spend
- Boros Reckoner + Shielded by Faith — Bracket 3, early arguably two-card combo, with no mana to spend
- Boros Reckoner + Boros Charm — Bracket 3, early arguably two-card combo, for four mana or less
- Arcbond + Pariah — Bracket 3, early arguably two-card combo, for four mana or less
- Toralf, God of Fury // Toralf's Hammer + Blasphemous Act — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land33
Nonbasic22
Basic11
Mountain8
Plains7
Sorcery19
Instant16
Creature13
Cleric3
Minotaur3
Elemental2
Goblin2
Artificer1
Bird1
Dwarf1
Equipment1
Goat1
God1
Kor1
Ogre1
Pirate1
Shaman1
Spirit1
Warrior1
Wizard1
Zombie1
Outlaws1
Party5
Artifact11
Equipment4
God1
Enchantment10
Aura2
Planeswalker1
Ajani1
Legends7
Historic16
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegainInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegainInfinite lifegain triggers
Infinite magecraft triggers
Near-infinite damage to one opponent
Near-infinite damage to one opponent
Near-infinite damage to one opponent
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage
Infinite magecraft triggers
Infinite magecraft triggers