MetaMox
COMMANDER · DECK

Tierras Less

Bracket 4 · Optimized
@DanielSB · 2026-07-04
Klothys, God of Destiny
116 CARDS (LIMIT 100)
DECK $
$1,696.28
MYTHIC
16
RARE
64
UNCOMMON
18
COMMON
18
COMMAND1 CARD

Creature

1 card
MAIN115 CARDS

Planeswalker

6 cards

Creature

16 cards

Enchantment

19 cards

Artifact

10 cards

Sorcery

22 cards

Instant

7 cards

Land

24 cards
MONEY CARDS·86 CARDS·$1,347.87
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Planeswalker

6 cards

Creature

14 cards

Enchantment

18 cards

Artifact

8 cards

Sorcery

15 cards

Instant

7 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • 10 mass land denial cards — only Bracket 4 allows it
  • Glacial Chasm + Crucible of Worlds + Exploration: locks the table
  • Glacial Chasm + Ramunap Excavator + Exploration: locks the table
  • Azusa, Lost but Seeking + Glacial Chasm + Life from the Loam: locks the table
  • and 7 more combos that bear on the bracket, listed below
EXTRA TURNS · 0
None
COMBOS · 10
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Not cEDH
  • 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 45 cards not in the pool
NOT IN THE POOL · 45
NAMECOSTTYPEPRICE
CURVE
0011115222316455116+
COLOR
R: 65 pipsG: 36 pipsC: 171 pips
TYPES
Land35
Nonbasic22
Basic13
Mountain9
Forest6
Sorcery22
Arcane1
Enchantment20
God1
Creature17
Human4
Shaman4
Elemental3
Goblin2
Ape1
Cleric1
Druid1
Elf1
God1
Horror1
Kavu1
Merfolk1
Monk1
Orc1
Phyrexian1
Pilot1
Snake1
Soldier1
Sorcerer1
Spirit1
Party1
Artifact11
Instant7
Planeswalker6
Chandra2
Wrenn2
Karn1
Nissa1
Legends16
Historic26
LAND PROBABILITY
35 LANDS · 115 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 423.9%
TURN 553.4%
TURN 675.6%
TURN 788.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Group
Color
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