MetaMox
COMMANDER · DECK

Rashmi Flash

Bracket 4 · Optimized
2020-04-07
DECK $
$505.31
MYTHIC
10
RARE
37
UNCOMMON
15
COMMON
38
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

2 cards

Sorcery

4 cards

Instant

19 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Time Warp + Seasons Past + Mystical Tutor: infinite extra turns
  • 3 game changers — Brackets 1 and 2 allow none
  • Vigean Graftmage + Incubation Druid: early arguably two-card combo, with no mana to spend
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
NAMECOSTTYPEPRICE
COMBOS · 2
CURVE
006111211318411566+
COLOR
U: 70 pipsG: 41 pipsC: 122 pips
TYPES
Land36
Nonbasic12
Basic24
Forest12
Island12
Creature29
Wizard8
Elf7
Human5
Druid4
Snake4
Shaman3
Merfolk2
Adventure1
Beast1
Bird1
Boar1
Cleric1
Construct1
Elder1
Elemental1
Faerie1
Fish1
Giant1
God1
Horse1
Hydra1
Jellyfish1
Lizard1
Mutant1
Ooze1
Rogue1
Spirit1
Vedalken1
Outlaws1
Party10
Instant20
Adventure1
Faerie1
Rogue1
Enchantment12
Fish1
God1
Horse1
Sorcery4
Artifact3
Construct1
Legends9
Historic12
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 4 · infinite extra turnsInfinite turnsSkip your draw stepsLock
Group
Color
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