MetaMox
COMMANDER · DECK

No diggity no doubt

Bracket 4 · Optimized
@BearOfThePolar · 2025-04-15
Deadpool, Trading Card
DECK $
$1,934.13
MYTHIC
17
RARE
50
UNCOMMON
17
COMMON
16
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

22 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

12 cards

Instant

10 cards

Land

26 cards
MONEY CARDS·69 CARDS·$1,537.28
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Creature

19 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

8 cards

Instant

7 cards

Land

20 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 9 game changers — Bracket 3 allows 3
  • Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less, pieces included
  • Dualcaster Mage + Twinflame: arguably two-card combo, for six mana or less, pieces included
  • Dualcaster Mage + Heat Shimmer: arguably two-card combo, for six mana or less, pieces included
  • and 2 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
ELIGIBILITYCOMMANDER-FAMILY FORMATS
CURVE
001011322031344536+
COLOR
B: 28 pipsR: 33 pipsC: 124 pips
TYPES
Land36
Nonbasic25
Basic11
Mountain9
Swamp8
Djinn1
Monk1
Saga1
Urza's1
Creature23
Human6
Rogue3
Dragon2
Phyrexian2
Pirate2
Warrior2
Archer1
Dalek1
Dauthi1
Demon1
Devil1
Djinn1
Elder1
Elf1
God1
Golem1
Hero1
Lord1
Mercenary1
Minion1
Monk1
Monkey1
Mutant1
Orc1
Peasant1
Praetor1
Shaman1
Soldier1
Tiefling1
Time1
Wizard1
Outlaws6
Party6
Artifact17
Equipment3
Dalek1
God1
Golem1
Instant12
Sorcery12
Enchantment7
Aura2
Saga1
Urza's1
Legends16
Historic31
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite sacrifice triggers
Infinite LTBInfinite ETBInfinite colored manaInfinite sacrifice triggersInfinite death triggersInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Group
Color
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