COMMANDER · DECK
Hapatra's Ball of Snakes
Bracket 4 · Optimized2020-04-06
DECK $
$934.05
MYTHIC
4
RARE
44
UNCOMMON
22
COMMON
30
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
26 cardsEnchantment
12 cardsArtifact
14 cardsSorcery
8 cardsInstant
3 cardsLand
17 cardsMONEY CARDS·57 CARDS·$733.54
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Creature
18 cardsEnchantment
10 cardsArtifact
11 cardsSorcery
5 cardsInstant
3 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Ivy Lane Denizen + Devoted Druid + Hapatra, Vizier of Poisons: early two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat: early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Blood Artist: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Ivy Lane Denizen + Devoted Druid + Hapatra, Vizier of Poisons — Bracket 4, early two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Zulaport Cutthroat — Bracket 3, early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Blood Artist — Bracket 3, early arguably two-card combo, with no mana to spend
- Hapatra, Vizier of Poisons + Yawgmoth, Thran Physician + Obelisk Spider — Bracket 3, early arguably two-card combo, with no mana to spend
- Devoted Druid + Quillspike — Bracket 2, arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic16
Basic21
Swamp14
Forest9
Demon1
Desert1
Creature27
Human7
Shaman5
Demon4
Elf4
Cleric3
Beast2
Druid2
Elemental2
Phyrexian2
Vampire2
Wizard2
Zombie2
Advisor1
Ally1
Crocodile1
Eldrazi1
Horror1
Ouphe1
Rogue1
Spider1
Treefolk1
Warrior1
Outlaws1
Party7
Artifact14
Equipment4
Enchantment13
Sorcery8
Instant3
Legends8
Historic20
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Near-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite LTBNear-infinite sacrifice triggersNear-infinite lifeloss
Infinite creature LTBInfinite creature ETBInfinite colorless mana
ADDITIONAL REQUIREMENTS
Green Persist Creature
Infinite death triggersInfinite creature ETBInfinite creature LTB
Infinite LTBInfinite ETBInfinite scry 1
ADDITIONAL REQUIREMENTS
Green Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLockNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggers
Bracket 3 · early arguably two-card combo, with no mana to spendDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite ETBNear-infinite lifegain triggersNear-infinite lifelossNear-infinite LTBNear-infinite sacrifice triggersLock
Bracket 4 · early two-card combo, with no mana to spendInfinite creature tokensInfinite ETBInfinite green mana
Infinite ETBInfinite creature tokensInfinite green mana
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite scry 1
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTB
Bracket 2 · arguably two-card combo, with no mana to spendInfinitely large creature until end of turn
Infinite death triggersInfinite creature ETBInfinite creature LTB
Infinite death triggersInfinite creature ETBInfinite creature LTB
Infinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggersInfinite scry 1
ADDITIONAL REQUIREMENTS
Persist Creature
Infinite colorless manaInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite death triggers
ADDITIONAL REQUIREMENTS
Persist Creature
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite lifelossNear-infinite lifegain triggersNear-infinite creature ETBNear-infinite creature LTBNear-infinite death triggersNear-infinite creature sacrifice triggersNear-infinite card drawNear-infinite draw triggersDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlInfinite -1/-1 countersLock
Near-infinite -1/-1 countersNear-infinite card drawNear-infinite death triggersNear-infinite draw triggersNear-infinite creature ETBNear-infinite lifegain triggersNear-infinite creature LTBNear-infinite creature sacrifice triggersNear-infinite lifeloss