MetaMox
COMMANDER · DECK

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Bracket 4 · Optimized
2020-07-14
Zur the Enchanter
ILLEGAL: 1 CARD
DECK $
$1,293.65
MYTHIC
4
RARE
55
UNCOMMON
16
COMMON
25
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Planeswalker

2 cards

Creature

6 cards

Enchantment

22 cards

Artifact

3 cards

Sorcery

15 cards

Instant

16 cards

Land

22 cards
MONEY CARDS·59 CARDS·$1,021.93
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Planeswalker

2 cards

Creature

5 cards

Enchantment

14 cards

Artifact

3 cards

Sorcery

11 cards

Instant

12 cards

Land

12 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Web of Inertia + Rest in Peace: locks the table
  • Guilty Conscience + Stuffy Doll: two-card combo, for six mana or less, pieces included
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Not legal
1 card not in the pool
NOT IN THE POOL · 1
DUEL COMMANDER
Not legal
2 banned cards, 1 card not in the pool
NOT IN THE POOL · 1
CEDH
Not legal
  • 1 card not in the pool
NOT IN THE POOL · 1
CURVE
00411422531047546+
COLOR
W: 29 pipsU: 51 pipsB: 13 pipsC: 113 pips
TYPES
Land35
Nonbasic19
Basic16
Island13
Swamp10
Plains9
Enchantment23
Aura3
Curse2
Human1
Soldier1
Instant16
Trap1
Sorcery15
Creature7
Human3
Artificer1
Construct1
Horror1
Illusion1
Rogue1
Shapeshifter1
Soldier1
Wizard1
Outlaws1
Party2
Artifact4
Construct1
Planeswalker2
Jace2
Legends8
Historic12
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Bracket 3 · locks the tableYou can't be attackedLock
Infinite mill for target opponent
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
Group
Color
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