COMMANDER · DECK
One with all
Bracket 4 · Optimized2020-05-03
DECK $
$471.86
MYTHIC
2
RARE
18
UNCOMMON
20
COMMON
60
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
9 cardsEnchantment
6 cardsArtifact
7 cardsSorcery
14 cardsInstant
28 cardsLand
9 cardsMONEY CARDS·51 CARDS·$365.64
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Planeswalker
1 cardsCreature
7 cardsEnchantment
6 cardsArtifact
4 cardsSorcery
8 cardsInstant
23 cardsLand
2 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic4
Basic30
Forest9
Island8
Swamp7
Plains5
Mountain3
Instant29
Sorcery14
Creature10
Druid5
Elf5
Human4
Bird1
Monk1
Noble1
Shaman1
Wizard1
Party1
Artifact7
Enchantment6
Planeswalker1
Narset1
Legends3
Historic10
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Win the game at the beginning of your next upkeep
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens