COMMANDER · DECK
"take 3"
Bracket 3 · Upgraded@Eomy · 2025-03-20
DECK $
$701.00
MYTHIC
4
RARE
32
UNCOMMON
20
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
21 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
9 cardsInstant
13 cardsLand
26 cardsMONEY CARDS·50 CARDS·$548.85
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Planeswalker
1 cardCreature
9 cardsEnchantment
4 cardsArtifact
8 cardsSorcery
3 cardsInstant
10 cardsLand
15 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Goblin Sharpshooter + Gorgon's Head: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon's Head — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
6 banned cards
BANNED · 6
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
3 banned cards, 26 cards not in the pool
BANNED · 3
NOT IN THE POOL · 26
CURVE
COLOR
TYPES
Land37
Nonbasic24
Basic13
Island10
Mountain8
Desert2
Saga1
Urza's1
Creature22
Human7
Goblin3
Shaman3
Wizard3
Dragon2
Lizard2
Wall2
Warrior2
Adventure1
Archer1
Assassin1
Construct1
Devil1
Elemental1
Gremlin1
Insect1
Otter1
Rogue1
Scout1
Snake1
Tyranid1
Outlaws2
Party6
Instant13
Artifact12
Equipment4
Construct1
Wall1
Sorcery10
Adventure1
Elemental1
Snake1
Enchantment9
Aura3
Saga1
Urza's1
Planeswalker1
Chandra1
Legends8
Historic20
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Infinite self-millNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite card drawNear-infinite damage
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