COMMANDER · DECK
Chrono Catalyst EDH
Bracket 4 · Optimized@Hemgi · 2025-04-18
DECK $
$435.35
MYTHIC
3
RARE
39
UNCOMMON
38
COMMON
20
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
37 cardsEnchantment
5 cardsArtifact
16 cardsSorcery
3 cardsInstant
9 cardsLand
22 cardsMONEY CARDS·54 CARDS·$335.81
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Creature
22 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
3 cardsInstant
7 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Redshift, Rocketeer Chief + Staff of Domination: early two-card combo, with no mana to spend
- Redshift, Rocketeer Chief + Aggravated Assault: early two-card combo, with no mana to spend
- Redshift, Rocketeer Chief + Sword of the Paruns: early two-card combo, with no mana to spend
- and 5 more combos that bear on the bracket, listed below
- 3 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Redshift, Rocketeer Chief + Staff of Domination — Bracket 4, early two-card combo, with no mana to spend
- Redshift, Rocketeer Chief + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Redshift, Rocketeer Chief + Sword of the Paruns — Bracket 4, early two-card combo, with no mana to spend
- Redshift, Rocketeer Chief + Umbral Mantle — Bracket 4, early two-card combo, for four mana or less
- Glint-Horn Buccaneer + Keen Sense — Bracket 3, early arguably two-card combo, with no mana to spend
- Godo, Bandit Warlord + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Kiki-Jiki, Mirror Breaker + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Savage Ventmaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature39
Human8
Shaman7
Goblin6
Elf3
Spirit3
Ape2
Construct2
Dinosaur2
Druid2
Phyrexian2
Warrior2
Artificer1
Assembly-worker1
Barbarian1
Beast1
Bird1
Djinn1
Dragon1
Elder1
Elemental1
Golem1
Insect1
Knight1
Minotaur1
Monk1
Orc1
Pilot1
Pirate1
Plant1
Praetor1
Saga1
Shapeshifter1
Snake1
Soldier1
Toy1
Troll1
Turtle1
Wall1
Warlock1
Werewolf1
Wizard1
Changeling1
Outlaws2
Party3
Land31
Nonbasic22
Basic9
Forest8
Mountain7
Desert2
Djinn1
Druid1
Elf1
Monk1
Sphere1
Artifact23
Equipment6
Construct2
Assembly-worker1
Golem1
Insect1
Shapeshifter1
Toy1
Vehicle1
Instant9
Enchantment6
Aura1
Goblin1
Human1
Saga1
Shaman1
Sorcery4
Legends12
Historic34
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana that can only be spent to activate abilitiesInfinitely large creature until end of turn
Bracket 4 · early two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produceInfinite colored mana that can only be spent to activate abilities
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana that can only be spent to activate abilities
Infinite power and toughness for most creatures you control until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creature until end of turnInfinite untap of lands you control
Bracket 4 · early two-card combo, with no mana to spendInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite colored mana that can only be spent to activate abilities
Infinite card drawInfinite draw triggersInfinite lifegainInfinite lifegain triggersInfinite power and toughness for most creatures you control until end of turnInfinite mana creatures you control can produceInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite untap of lands you control
Infinite power and toughness for most creatures you control until end of turnInfinite mana lands you control can produceInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite untap of lands you control
Infinite colorless manaInfinite copies of artifacts you control with hasteInfinite creature tokens with hasteInfinite ETB
Infinitely large creature until end of turn
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite creature tokens with hasteInfinite colored mana that can only be spent to activate abilitiesInfinite lifegain triggersInfinite lifegainInfinite card drawInfinite untap of creatures you controlInfinite draw triggersInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite creature tokens with hasteInfinite colored mana that can only be spent to activate abilitiesInfinite combat phasesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite creature tokens with hasteInfinite colored mana that can only be spent to activate abilitiesInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinitely large creature until end of turn
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite creature tokens with hasteInfinite colored mana that can only be spent to activate abilitiesInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite creature tokens with hasteInfinite colored mana that can only be spent to activate abilitiesInfinite copies of most creatures you control with hasteInfinite untap of creatures you controlInfinite mana creatures you control can produceInfinite +1/+1 counters on an infinite number of creature tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersPut all Equipment cards from your library onto the battlefield
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite green manaInfinite mana creatures you control can produceInfinite red manaInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn