MetaMox
COMMANDER · DECK

how to piss my friends off

Bracket 4 · Optimized
2020-06-10
Phenax, God of Deception
ILLEGAL: 1 CARD
DECK $
$398.37
MYTHIC
6
RARE
37
UNCOMMON
20
COMMON
37
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

3 cards

Creature

18 cards

Enchantment

14 cards

Artifact

11 cards

Sorcery

6 cards

Instant

13 cards

Land

15 cards
MONEY CARDS·51 CARDS·$308.05
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Planeswalker

3 cards

Creature

13 cards

Enchantment

11 cards

Artifact

7 cards

Sorcery

3 cards

Instant

8 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Phenax, God of Deception + Consuming Aberration + Fleet Swallower: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Fleet Swallower + Fraying Sanity: early arguably two-card combo, with no mana to spend
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
  • and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
CURVE
1091122193949566+
COLOR
U: 55 pipsB: 35 pipsC: 121 pips
TYPES
Land34
Nonbasic13
Basic21
Island13
Swamp11
Desert1
Creature19
Human4
Horror2
Rogue2
Spirit2
Chimera1
Crab1
Eldrazi1
Fish1
God1
Homunculus1
Illusion1
Knight1
Kraken1
Lhurgoyf1
Noble1
Specter1
Vampire1
Wizard1
Outlaws2
Party3
Enchantment16
Aura2
Chimera1
Curse1
God1
Instant13
Artifact11
Book1
Equipment1
Sorcery6
Planeswalker3
Jace2
Ashiok1
Legends10
Historic21
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss
Bracket 3 · two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Bracket 2 · arguably two-card combo, for six mana or lessInfinite mill for target opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mill for target opponent
Group
Color
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