MetaMox
COMMANDER · DECK

Baeloth/Noble: Goaded With the Sauce 8/7.19/7.25

Bracket 3 · Upgraded
@Spurloco · 2025-01-22
DECK $
$355.00
MYTHIC
4
RARE
40
UNCOMMON
22
COMMON
34
COMMAND2 CARDS

Creature

1 card

Enchantment

1 card
NAMECOSTPRICE
MAIN98 CARDS

Creature

23 cards

Enchantment

6 cards

Artifact

13 cards

Sorcery

10 cards

Instant

12 cards

Land

13 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Blazing Sunsteel + Guilty Conscience: early arguably two-card combo, for four mana or less, pieces included
  • Guilty Conscience + Boros Reckoner: early arguably two-card combo, for four mana or less, pieces included
  • Guilty Conscience + Brash Taunter: two-card combo, for six mana or less, pieces included
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
CURVE
10151182163546536+
COLOR
W: 24.5 pipsR: 41.5 pipsC: 107 pips
TYPES
Land34
Nonbasic11
Basic23
Mountain12
Plains11
Creature24
Human8
Goblin4
Shaman3
Wizard3
Artificer2
Ogre2
Spirit2
Adventure1
Advisor1
Angel1
Ape1
Bard1
Cleric1
Construct1
Dragon1
Elemental1
Elf1
Faerie1
Halfling1
Insect1
Minotaur1
Rogue1
Soldier1
Thrull1
Warrior1
Outlaws1
Party6
Artifact14
Equipment5
Construct1
Treasure1
Instant12
Sorcery11
Adventure1
Faerie1
Human1
Enchantment7
Aura2
Background1
Curse1
Legends8
Historic20
LAND PROBABILITY
34 LANDS · 98 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.2%
TURN 544.2%
TURN 666.9%
TURN 782.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite lifegainInfinite lifegain triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite damage
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite damage to one opponent
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damage
Each opponent loses the gameNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite damage
Infinite damage to one opponent
ADDITIONAL REQUIREMENTS
Card That Gives Indestructible
Group
Color
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