MetaMox
COMMANDER · DECK

bolas_citadel

Bracket 4 · Optimized
2020-07-05
DECK $
$1,112.03
MYTHIC
13
RARE
68
UNCOMMON
35
COMMON
41
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

13 cards

Artifact

9 cards

Sorcery

10 cards

Instant

3 cards

Land

13 cards
SIDEBOARD57 CARDS

Creature

17 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

15 cards

Instant

8 cards
MONEY CARDS·81 CARDS·$865.18
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Planeswalker

1 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

13 cards

Sorcery

10 cards

Instant

6 cards

Land

8 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 4 game changers — Bracket 3 allows 3
  • Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Aetherflux Reservoir + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 6 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 9
CURVE
00711121639411596+
COLOR
W: 46.5 pipsB: 38.5 pipsC: 142 pips
TYPES
Land36
Nonbasic11
Basic25
Plains14
Swamp13
Creature28
Human7
Cleric6
Angel3
Spirit3
Vampire3
Advisor2
God2
Phyrexian2
Avatar1
Beast1
Cat1
Dog1
Dragon1
Elk1
Giant1
Golem1
Horror1
Horse1
Knight1
Minion1
Monk1
Soldier1
Wizard1
Zombie1
Party7
Enchantment15
God2
Artifact11
Elk1
Golem1
Sorcery10
Instant3
Planeswalker1
Sorin1
Legends13
Historic22
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Near-infinite lifeloss
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 3 · two-card combo, for six mana or lessNear-infinite lifegainNear-infinite lifeloss for up to two target opponents
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
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