COMMANDER · DECK
Temur Pingers
Bracket 3 · Upgraded2020-10-16
DECK $
$451.05
MYTHIC
6
RARE
27
UNCOMMON
23
COMMON
44
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
32 cardsEnchantment
14 cardsArtifact
9 cardsSorcery
4 cardsInstant
5 cardsLand
16 cardsMONEY CARDS·38 CARDS·$341.34
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Creature
8 cardsEnchantment
9 cardsArtifact
5 cardsSorcery
3 cardsInstant
4 cardsLand
9 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Goblin Sharpshooter + Basilisk Collar: locks the table
- Goblin Sharpshooter + Gorgon's Head: locks the table
- Goblin Sharpshooter + Gorgon Flail: locks the table
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Goblin Sharpshooter + Basilisk Collar — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon's Head — Bracket 3, locks the table
- Goblin Sharpshooter + Gorgon Flail — Bracket 3, locks the table
- Dismiss into Dream + Goblin Sharpshooter — Bracket 3, locks the table
LEGALITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
1 banned card
BANNED · 1
CEDH
Not cEDH
- No game changers, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
40 cards not in the pool
NOT IN THE POOL · 40
CURVE
COLOR
TYPES
Land35
Nonbasic13
Basic22
Forest10
Mountain10
Island8
Creature33
Human13
Goblin6
Wizard6
Warrior5
Shaman4
Elemental3
Dinosaur2
Druid2
Merfolk2
Sorcerer2
Cleric1
Devil1
Drone1
Dwarf1
Eldrazi1
Elf1
Noble1
Orc1
Scout1
Wall1
Weird1
Zombie1
Party12
Enchantment14
Aura4
Artifact10
Equipment4
Wall1
Instant5
Sorcery4
Legends3
Historic12
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · locks the tableLockDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speed
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlFrom now on, destroy any creatures opponents control at instant speedLock
Bracket 3 · locks the tableDestroy all creatures opponents controlDestroy each creature that enters the battlefield under an opponent's controlLock
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